AI Insights · Timothy · September 2022
Top 5 Shoot'em Up Games on iOS in the US: Q3 2022 Performance
Check out the performance of the top 5 Shoot'em Up games on iOS in the US during Q3 2022, including trends in downloads, revenue, and active users.
The third quarter of 2022 saw some dynamic changes in the performance of the top 5 Shoot'em Up games on the iOS platform in the United States. Below, we provide a detailed analysis of their weekly downloads, revenue, and active user trends. The data comes from Sensor Tower, and more insights can be found there.
Survivor!.io by HABBY showed a significant surge in weekly revenue, starting at around $227K in early August and peaking at approximately $1M by the end of September. Weekly downloads also saw a strong start with 443K in the week of August 8, reaching a high of 1M in the week of August 15. The game maintained a robust weekly active user base, starting from 251K and growing to around 2M towards the end of the quarter.
Galaxy Attack: Space Shooter from RocketAds Ltd exhibited a moderate but consistent weekly revenue, varying between $48K and $91K. Weekly downloads fluctuated, starting at 53K in late June and spiking at 99K in late August. The weekly active users saw a steady climb from 177K to 245K by the end of September.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. experienced varied weekly revenue, beginning at $138K in late June, dipping to $68K in mid-July, and then stabilizing around $99K towards the end of the quarter. Downloads ranged from 35K to 51K, while weekly active users remained relatively stable, starting at 324K and ending at 322K.
Z defense - Zombie Games by HOMA GAMES, despite being a new release in July 2022, showed promising growth. Weekly revenue increased from $2.9K in early August to $21.8K by the end of September. Downloads peaked at 87K in late August before settling around 44K. Weekly active users started at 1.6K in late July and escalated to 79K by late September.
1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. displayed consistent weekly revenue, ranging from $60K to $97K. Downloads hovered between 28K and 34K throughout the quarter. The game maintained a stable weekly active user base, starting at 115K and ending at 116K.
These trends highlight the dynamic nature of the Shoot'em Up genre on iOS in the US. For more detailed insights and data, visit Sensor Tower.